vscode/build/azure-pipelines/win32/product-build-win32.yml
mxwj 018ff30de3
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2024-11-15 14:29:18 +08:00

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YAML

parameters:
- name: VSCODE_QUALITY
type: string
- name: VSCODE_ARCH
type: string
- name: VSCODE_CIBUILD
type: boolean
- name: VSCODE_RUN_UNIT_TESTS
type: boolean
- name: VSCODE_RUN_INTEGRATION_TESTS
type: boolean
- name: VSCODE_RUN_SMOKE_TESTS
type: boolean
steps:
- ${{ if eq(parameters.VSCODE_QUALITY, 'oss') }}:
- checkout: self
fetchDepth: 1
retryCountOnTaskFailure: 3
- task: NodeTool@0
inputs:
versionSource: fromFile
versionFilePath: .nvmrc
nodejsMirror: https://github.com/joaomoreno/node-mirror/releases/download
- task: UsePythonVersion@0
inputs:
versionSpec: "3.x"
addToPath: true
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- template: ../distro/download-distro.yml@self
- task: AzureKeyVault@2
displayName: "Azure Key Vault: Get Secrets"
inputs:
azureSubscription: "vscode-builds-subscription"
KeyVaultName: vscode-build-secrets
SecretsFilter: "github-distro-mixin-password,ESRP-PKI,esrp-aad-username,esrp-aad-password"
- task: DownloadPipelineArtifact@2
inputs:
artifact: Compilation
path: $(Build.ArtifactStagingDirectory)
displayName: Download compilation output
- task: ExtractFiles@1
displayName: Extract compilation output
inputs:
archiveFilePatterns: "$(Build.ArtifactStagingDirectory)/compilation.tar.gz"
cleanDestinationFolder: false
- powershell: node build/setup-npm-registry.js $env:NPM_REGISTRY
condition: and(succeeded(), ne(variables['NPM_REGISTRY'], 'none'))
displayName: Setup NPM Registry
- pwsh: |
mkdir .build -ea 0
node build/azure-pipelines/common/computeNodeModulesCacheKey.js win32 $(VSCODE_ARCH) > .build/packagelockhash
displayName: Prepare node_modules cache key
- task: Cache@2
inputs:
key: '"node_modules" | .build/packagelockhash'
path: .build/node_modules_cache
cacheHitVar: NODE_MODULES_RESTORED
displayName: Restore node_modules cache
- powershell: 7z.exe x .build/node_modules_cache/cache.7z -aoa
condition: and(succeeded(), eq(variables.NODE_MODULES_RESTORED, 'true'))
displayName: Extract node_modules cache
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
# Set the private NPM registry to the global npmrc file
# so that authentication works for subfolders like build/, remote/, extensions/ etc
# which does not have their own .npmrc file
exec { npm config set registry "$env:NPM_REGISTRY" }
$NpmrcPath = (npm config get userconfig)
echo "##vso[task.setvariable variable=NPMRC_PATH]$NpmrcPath"
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'), ne(variables['NPM_REGISTRY'], 'none'))
displayName: Setup NPM
- task: npmAuthenticate@0
inputs:
workingFile: $(NPMRC_PATH)
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'), ne(variables['NPM_REGISTRY'], 'none'))
displayName: Setup NPM Authentication
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { npm ci }
env:
npm_config_arch: $(VSCODE_ARCH)
npm_config_foreground_scripts: "true"
ELECTRON_SKIP_BINARY_DOWNLOAD: 1
PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD: 1
GITHUB_TOKEN: "$(github-distro-mixin-password)"
retryCountOnTaskFailure: 5
displayName: Install dependencies
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: node build/azure-pipelines/distro/mixin-npm
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
displayName: Mixin distro node modules
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build/azure-pipelines/common/listNodeModules.js .build/node_modules_list.txt }
exec { mkdir -Force .build/node_modules_cache }
exec { 7z.exe a .build/node_modules_cache/cache.7z -mx3 `@.build/node_modules_list.txt }
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
displayName: Create node_modules archive
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: node build/azure-pipelines/distro/mixin-quality
displayName: Mixin distro quality
- template: ../common/install-builtin-extensions.yml@self
- ${{ if and(ne(parameters.VSCODE_CIBUILD, true), ne(parameters.VSCODE_QUALITY, 'oss')) }}:
- powershell: node build\lib\policies
displayName: Generate Group Policy definitions
retryCountOnTaskFailure: 3
- ${{ if eq(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: npm run gulp "transpile-client-esbuild" "transpile-extensions"
env:
GITHUB_TOKEN: "$(github-distro-mixin-password)"
displayName: Transpile client and extensions
- ${{ else }}:
- ${{ if and(ne(parameters.VSCODE_CIBUILD, true), eq(parameters.VSCODE_QUALITY, 'insider')) }}:
- powershell: node build/win32/explorer-appx-fetcher .build/win32/appx
displayName: Download Explorer Sparse Package
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { npm run gulp "vscode-win32-$(VSCODE_ARCH)-min-ci" }
exec { npm run gulp "vscode-win32-$(VSCODE_ARCH)-inno-updater" }
echo "##vso[task.setvariable variable=BUILT_CLIENT]true"
echo "##vso[task.setvariable variable=CodeSigningFolderPath]$(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)"
env:
GITHUB_TOKEN: "$(github-distro-mixin-password)"
displayName: Build client
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { npm run gulp "vscode-reh-win32-$(VSCODE_ARCH)-min-ci" }
mv ..\vscode-reh-win32-$(VSCODE_ARCH) ..\vscode-server-win32-$(VSCODE_ARCH) # TODO@joaomoreno
echo "##vso[task.setvariable variable=BUILT_SERVER]true"
echo "##vso[task.setvariable variable=CodeSigningFolderPath]$(CodeSigningFolderPath),$(agent.builddirectory)/vscode-server-win32-$(VSCODE_ARCH)"
env:
GITHUB_TOKEN: "$(github-distro-mixin-password)"
displayName: Build server
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { npm run gulp "vscode-reh-web-win32-$(VSCODE_ARCH)-min-ci" }
mv ..\vscode-reh-web-win32-$(VSCODE_ARCH) ..\vscode-server-win32-$(VSCODE_ARCH)-web # TODO@joaomoreno
echo "##vso[task.setvariable variable=BUILT_WEB]true"
env:
GITHUB_TOKEN: "$(github-distro-mixin-password)"
displayName: Build server (web)
- ${{ if or(eq(parameters.VSCODE_RUN_UNIT_TESTS, true), eq(parameters.VSCODE_RUN_INTEGRATION_TESTS, true), eq(parameters.VSCODE_RUN_SMOKE_TESTS, true)) }}:
- template: product-build-win32-test.yml@self
parameters:
VSCODE_QUALITY: ${{ parameters.VSCODE_QUALITY }}
VSCODE_ARCH: ${{ parameters.VSCODE_ARCH }}
VSCODE_RUN_UNIT_TESTS: ${{ parameters.VSCODE_RUN_UNIT_TESTS }}
VSCODE_RUN_INTEGRATION_TESTS: ${{ parameters.VSCODE_RUN_INTEGRATION_TESTS }}
VSCODE_RUN_SMOKE_TESTS: ${{ parameters.VSCODE_RUN_SMOKE_TESTS }}
${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
PUBLISH_TASK_NAME: 1ES.PublishPipelineArtifact@1
- ${{ if ne(parameters.VSCODE_CIBUILD, true) }}:
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- task: DownloadPipelineArtifact@2
inputs:
artifact: unsigned_vscode_cli_win32_$(VSCODE_ARCH)_cli
patterns: "**"
path: $(Build.ArtifactStagingDirectory)/cli
displayName: Download VS Code CLI
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$ArtifactName = (gci -Path "$(Build.ArtifactStagingDirectory)/cli" | Select-Object -last 1).FullName
Expand-Archive -Path $ArtifactName -DestinationPath "$(Build.ArtifactStagingDirectory)/cli"
$AppProductJson = Get-Content -Raw -Path "$(agent.builddirectory)\VSCode-win32-$(VSCODE_ARCH)\resources\app\product.json" | ConvertFrom-Json
$CliAppName = $AppProductJson.tunnelApplicationName
$AppName = $AppProductJson.applicationName
Move-Item -Path "$(Build.ArtifactStagingDirectory)/cli/$AppName.exe" -Destination "$(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)/bin/$CliAppName.exe"
displayName: Move VS Code CLI
- task: UseDotNet@2
inputs:
version: 6.x
- task: EsrpClientTool@1
displayName: Download ESRPClient
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$EsrpClientTool = (gci -directory -filter EsrpClientTool_* $(Agent.RootDirectory)\_tasks | Select-Object -last 1).FullName
$EsrpCliZip = (gci -recurse -filter esrpcli.*.zip $EsrpClientTool | Select-Object -last 1).FullName
mkdir -p $(Agent.TempDirectory)\esrpcli
Expand-Archive -Path $EsrpCliZip -DestinationPath $(Agent.TempDirectory)\esrpcli
$EsrpCliDllPath = (gci -recurse -filter esrpcli.dll $(Agent.TempDirectory)\esrpcli | Select-Object -last 1).FullName
echo "##vso[task.setvariable variable=EsrpCliDllPath]$EsrpCliDllPath"
displayName: Find ESRP CLI
- powershell: node build\azure-pipelines\common\sign $env:EsrpCliDllPath sign-windows $(ESRP-PKI) $(esrp-aad-username) $(esrp-aad-password) $(CodeSigningFolderPath) '*.dll,*.exe,*.node'
displayName: Codesign executables and shared libraries
- ${{ if eq(parameters.VSCODE_QUALITY, 'insider') }}:
- powershell: node build\azure-pipelines\common\sign $env:EsrpCliDllPath sign-windows-appx $(ESRP-PKI) $(esrp-aad-username) $(esrp-aad-password) $(CodeSigningFolderPath) '*.appx'
displayName: Codesign context menu appx package
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
$PackageJson = Get-Content -Raw -Path ..\VSCode-win32-$(VSCODE_ARCH)\resources\app\package.json | ConvertFrom-Json
$Version = $PackageJson.version
echo "##vso[task.setvariable variable=VSCODE_VERSION]$Version"
condition: succeededOrFailed()
displayName: Get product version
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$ArchivePath = ".build\win32-$(VSCODE_ARCH)\VSCode-win32-$(VSCODE_ARCH)-$(VSCODE_VERSION).zip"
New-Item -ItemType Directory -Path .build\win32-$(VSCODE_ARCH) -Force
exec { 7z.exe a -tzip $ArchivePath -x!CodeSignSummary*.md ..\VSCode-win32-$(VSCODE_ARCH)\* -r }
echo "##vso[task.setvariable variable=CLIENT_PATH]$ArchivePath"
condition: and(succeededOrFailed(), eq(variables['BUILT_CLIENT'], 'true'))
displayName: Package client
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$ArchivePath = ".build\win32-$(VSCODE_ARCH)\vscode-server-win32-$(VSCODE_ARCH).zip"
New-Item -ItemType Directory -Path .build\win32-$(VSCODE_ARCH) -Force
exec { 7z.exe a -tzip $ArchivePath ..\vscode-server-win32-$(VSCODE_ARCH) -r }
echo "##vso[task.setvariable variable=SERVER_PATH]$ArchivePath"
condition: and(succeededOrFailed(), eq(variables['BUILT_SERVER'], 'true'))
displayName: Package server
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$ArchivePath = ".build\win32-$(VSCODE_ARCH)\vscode-server-win32-$(VSCODE_ARCH)-web.zip"
New-Item -ItemType Directory -Path .build\win32-$(VSCODE_ARCH) -Force
exec { 7z.exe a -tzip $ArchivePath ..\vscode-server-win32-$(VSCODE_ARCH)-web -r }
echo "##vso[task.setvariable variable=WEB_PATH]$ArchivePath"
condition: and(succeededOrFailed(), eq(variables['BUILT_WEB'], 'true'))
displayName: Package server (web)
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:ESRPPKI = "$(ESRP-PKI)"
$env:ESRPAADUsername = "$(esrp-aad-username)"
$env:ESRPAADPassword = "$(esrp-aad-password)"
exec { npm run -- gulp "vscode-win32-$(VSCODE_ARCH)-system-setup" --sign }
$SetupPath = ".build\win32-$(VSCODE_ARCH)\system-setup\VSCodeSetup-$(VSCODE_ARCH)-$(VSCODE_VERSION).exe"
mv .build\win32-$(VSCODE_ARCH)\system-setup\VSCodeSetup.exe $SetupPath
echo "##vso[task.setvariable variable=SYSTEM_SETUP_PATH]$SetupPath"
displayName: Build system setup
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:ESRPPKI = "$(ESRP-PKI)"
$env:ESRPAADUsername = "$(esrp-aad-username)"
$env:ESRPAADPassword = "$(esrp-aad-password)"
exec { npm run -- gulp "vscode-win32-$(VSCODE_ARCH)-user-setup" --sign }
$SetupPath = ".build\win32-$(VSCODE_ARCH)\user-setup\VSCodeUserSetup-$(VSCODE_ARCH)-$(VSCODE_VERSION).exe"
mv .build\win32-$(VSCODE_ARCH)\user-setup\VSCodeSetup.exe $SetupPath
echo "##vso[task.setvariable variable=USER_SETUP_PATH]$SetupPath"
displayName: Build user setup
- powershell: echo "##vso[task.setvariable variable=ARTIFACT_PREFIX]attempt$(System.JobAttempt)_"
condition: and(succeededOrFailed(), notIn(variables['Agent.JobStatus'], 'Succeeded', 'SucceededWithIssues'))
displayName: Generate artifact prefix
- task: 1ES.PublishPipelineArtifact@1
inputs:
targetPath: $(CLIENT_PATH)
artifactName: $(ARTIFACT_PREFIX)vscode_client_win32_$(VSCODE_ARCH)_archive
sbomBuildDropPath: $(Agent.BuildDirectory)/VSCode-win32-$(VSCODE_ARCH)
sbomPackageName: "VS Code Windows $(VSCODE_ARCH)"
sbomPackageVersion: $(Build.SourceVersion)
condition: and(succeededOrFailed(), ne(variables['CLIENT_PATH'], ''))
displayName: Publish archive
- task: 1ES.PublishPipelineArtifact@1
inputs:
targetPath: $(SERVER_PATH)
artifactName: $(ARTIFACT_PREFIX)vscode_server_win32_$(VSCODE_ARCH)_archive
sbomBuildDropPath: $(Agent.BuildDirectory)/vscode-server-win32-$(VSCODE_ARCH)
sbomPackageName: "VS Code Windows $(VSCODE_ARCH) Server"
sbomPackageVersion: $(Build.SourceVersion)
condition: and(succeededOrFailed(), ne(variables['SERVER_PATH'], ''))
displayName: Publish server archive
- task: 1ES.PublishPipelineArtifact@1
inputs:
targetPath: $(WEB_PATH)
artifactName: $(ARTIFACT_PREFIX)vscode_web_win32_$(VSCODE_ARCH)_archive
sbomBuildDropPath: $(Agent.BuildDirectory)/vscode-server-win32-$(VSCODE_ARCH)-web
sbomPackageName: "VS Code Windows $(VSCODE_ARCH) Web"
sbomPackageVersion: $(Build.SourceVersion)
condition: and(succeededOrFailed(), ne(variables['WEB_PATH'], ''))
displayName: Publish web server archive
- task: 1ES.PublishPipelineArtifact@1
inputs:
targetPath: $(SYSTEM_SETUP_PATH)
artifactName: $(ARTIFACT_PREFIX)vscode_client_win32_$(VSCODE_ARCH)_setup
sbomBuildDropPath: $(Agent.BuildDirectory)/VSCode-win32-$(VSCODE_ARCH)
sbomPackageName: "VS Code Windows $(VSCODE_ARCH) System Setup"
sbomPackageVersion: $(Build.SourceVersion)
condition: and(succeededOrFailed(), ne(variables['SYSTEM_SETUP_PATH'], ''))
displayName: Publish system setup
- task: 1ES.PublishPipelineArtifact@1
inputs:
targetPath: $(USER_SETUP_PATH)
artifactName: $(ARTIFACT_PREFIX)vscode_client_win32_$(VSCODE_ARCH)_user-setup
sbomBuildDropPath: $(Agent.BuildDirectory)/VSCode-win32-$(VSCODE_ARCH)
sbomPackageName: "VS Code Windows $(VSCODE_ARCH) User Setup"
sbomPackageVersion: $(Build.SourceVersion)
condition: and(succeededOrFailed(), ne(variables['USER_SETUP_PATH'], ''))
displayName: Publish user setup