import path from 'path'; import SeleniumHelper from '../helpers/selenium-helper'; const { clickText, clickXpath, findByText, findByXpath, getDriver, getLogs, loadUri, rightClickText, scope } = new SeleniumHelper(); const uri = path.resolve(__dirname, '../../build/index.html'); let driver; describe('Working with costumes', () => { beforeAll(() => { driver = getDriver(); }); afterAll(async () => { await driver.quit(); }); test('Adding a costume through the library', async () => { // This is needed when running the tests all at once or it just fails... await driver.quit(); driver = getDriver(); await loadUri(uri); await driver.sleep(500); await clickText('Costumes'); await clickXpath('//button[@aria-label="Choose a Costume"]'); const el = await findByXpath("//input[@placeholder='Search']"); await el.sendKeys('abb'); await clickText('Abby-a'); // Should close the modal, then click the costumes in the selector await findByXpath("//input[@value='Abby-a']"); // Should show editor for new costume const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Adding a costume by surprise button', async () => { await loadUri(uri); await clickText('Costumes'); const el = await findByXpath('//button[@aria-label="Choose a Costume"]'); await driver.actions().mouseMove(el) .perform(); await driver.sleep(500); // Wait for thermometer menu to come up await clickXpath('//button[@aria-label="Surprise"]'); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Adding a costume by paint button', async () => { await loadUri(uri); await clickText('Costumes'); const el = await findByXpath('//button[@aria-label="Choose a Costume"]'); await driver.actions().mouseMove(el) .perform(); await driver.sleep(500); // Wait for thermometer menu to come up await clickXpath('//button[@aria-label="Paint"]'); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Duplicating a costume', async () => { await loadUri(uri); await clickText('Costumes'); await rightClickText('costume1', scope.costumesTab); await clickText('duplicate', scope.costumesTab); await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for duplication to finish // Make sure the duplicated costume is named correctly. await clickText('costume3', scope.costumesTab); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Converting bitmap/vector in paint editor', async () => { await loadUri(uri); await clickText('Costumes'); // Convert the first costume to bitmap. await clickText('costume1', scope.costumesTab); await clickText('Convert to Bitmap', scope.costumesTab); // Make sure mode switches back to vector for vector costume. await clickText('costume2', scope.costumesTab); await clickText('Convert to Bitmap', scope.costumesTab); // Make sure bitmap is saved by switching back and converting to vector. await clickText('Sounds'); await clickText('Costumes'); await clickText('Convert to Vector', scope.costumesTab); // costume2 await clickText('costume1', scope.costumesTab); await clickText('Convert to Vector', scope.costumesTab); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Undo/redo in the paint editor', async () => { await loadUri(uri); await clickText('Costumes'); await clickText('costume1', scope.costumesTab); await clickText('Convert to Bitmap', scope.costumesTab); await clickXpath('//img[@alt="Undo"]'); await clickText('Convert to Bitmap', scope.costumesTab); await clickXpath('//img[@alt="Undo"]'); await clickXpath('//img[@alt="Redo"]'); await clickText('Convert to Vector', scope.costumesTab); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Adding an svg from file', async () => { await loadUri(uri); await clickText('Costumes'); const el = await findByXpath('//button[@aria-label="Choose a Costume"]'); await driver.actions().mouseMove(el) .perform(); await driver.sleep(500); // Wait for thermometer menu to come up const input = await findByXpath('//input[@type="file"]'); await input.sendKeys(path.resolve(__dirname, '../fixtures/100-100.svg')); await clickText('100-100', scope.costumesTab); // Name from filename await clickText('100 x 100', scope.costumesTab); // Size is right const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Adding a png from file (gh-3582)', async () => { await loadUri(uri); await clickText('Costumes'); const el = await findByXpath('//button[@aria-label="Choose a Costume"]'); await driver.actions().mouseMove(el) .perform(); await driver.sleep(500); // Wait for thermometer menu to come up const input = await findByXpath('//input[@type="file"]'); await input.sendKeys(path.resolve(__dirname, '../fixtures/gh-3582-png.png')); await clickText('gh-3582-png', scope.costumesTab); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Adding several costumes with a gif', async () => { await loadUri(uri); await clickText('Costumes'); const el = await findByXpath('//button[@aria-label="Choose a Costume"]'); await driver.actions().mouseMove(el) .perform(); await driver.sleep(500); // Wait for thermometer menu to come up const input = await findByXpath('//input[@type="file"]'); await input.sendKeys(path.resolve(__dirname, '../fixtures/paddleball.gif')); await findByText('paddleball', scope.costumesTab); await findByText('paddleball2', scope.costumesTab); await findByText('paddleball3', scope.costumesTab); await findByText('paddleball4', scope.costumesTab); await findByText('paddleball5', scope.costumesTab); await findByText('paddleball6', scope.costumesTab); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Adding a letter costume through the Letters filter in the library', async () => { await loadUri(uri); await driver.manage() .window() .setSize(1244, 768); // Letters filter not visible at 1024 width await clickText('Costumes'); await clickXpath('//button[@aria-label="Choose a Costume"]'); await clickText('Letters'); await clickText('Block-a', scope.modal); // Closes modal await rightClickText('Block-a', scope.costumesTab); // Make sure it is there const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Costumes animate on mouseover', async () => { await loadUri(uri); await clickXpath('//button[@aria-label="Choose a Sprite"]'); const searchElement = await findByXpath("//input[@placeholder='Search']"); await searchElement.sendKeys('abb'); const abbyElement = await findByXpath('//*[span[text()="Abby"]]'); driver.actions() .mouseMove(abbyElement) .perform(); // wait for one of Abby's alternate costumes to appear await findByXpath('//img[@src="http://minio.cqxqg.tech/shequ/45de34b47a2ce22f6f5d28bb35a44ff5.svg"]'); const logs = await getLogs(); await expect(logs).toEqual([]); }); test('Adding multiple costumes at the same time', async () => { const files = [ path.resolve(__dirname, '../fixtures/gh-3582-png.png'), path.resolve(__dirname, '../fixtures/100-100.svg') ]; await loadUri(uri); await clickText('Costumes'); const el = await findByXpath('//button[@aria-label="Choose a Costume"]'); await driver.actions().mouseMove(el) .perform(); await driver.sleep(500); // Wait for thermometer menu to come up const input = await findByXpath('//input[@type="file"]'); await input.sendKeys(files.join('\n')); await findByText('gh-3582-png', scope.costumesTab); await findByText('100-100', scope.costumesTab); const logs = await getLogs(); await expect(logs).toEqual([]); }); });